![]() The lines, the delivery, the animation, the subtle social commentary – everything fit. ![]() Even though I knew the script by heart, after watching the scene I laughed out loud. It was the ad for Al’s Roboshack where Captain Qwark (voiced by the great Jim Ward) states in his typically snarky tone “There’s nothing worse than staring down a Blargian Snagglebest…from the inside”. I remember a bunch of us crowded around an old CRT TV watching our first test cinematic. The tricky part was finding the right comedic flavor for our scenes.Īs someone who’s incapable of writing humor, I was waiting anxiously to see if Brian, John Lally and Oliver Wade who had been collaborating on the scripts could thread the needle and find something that was laugh-out-loud funny without being slapstick. Brian Hastings had come up with the core concept for the game and we had moved quickly into prototyping. “When we were in early production on the original Ratchet & Clank in 2001, we were trying to find the right tone for the story. The President of Insomniac Games, Ted Price, shared the following statement: Next, several lengthy staff messages were shared to commemorate the occasion. I’m not gonna lie, this would be far more exciting if they weren’t tied to cloud streaming and instead received native ports, but I digress. Ratchet & Clank: Full Frontal Assault (PS3).Ratchet & Clank Future: A Crack in Time (PS3).Ratchet & Clank Future: Quest for Booty (PS3).
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